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Hi, I'm

Sarah Paull

I'm a classically trained artist who specializes in unique problem solving through community centered, social, and entertaining product design. 

Designer, Artist, Creator.

User Experience Design

Product Designer, User Experience Designer, User Interface Designer.

Fall 2023, Sarah Paull

See more here.

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Sugar is a mobile platform designed to connect, facilitate, and provide long term support for 'Sugar Baby' and 'Sugar Daddy' relationships
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Product Designer, UX Researcher, UX/UI Designer

Spring 2022, Sarah Paull

Learn more here.

 I came, I saw, I heard.

Audivi was a student project for which I was the sole designer. This audio tour app was designed for augmenting the user experience at museums, and quickly expanded for application at zoo’s, aquariums, heritage sites, and other educational experiences.

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Interact with my Prototype ⬇️

MentionIt

Product Designer, UX Designer, UI Designer, UX Researcher

Summer 2022, Sarah Paull

See more Here.

What happenes when we mention unmentionables?

I set out to design a digital product that could help build communities, empowering lingerie wearers, and make indie lingerie brands more visible to help give lingerie lovers access to well fitting lingerie for a diverse set of bodies and styles.

I designed MentnionIt - a social media shopping platform for reviewing, learning, and talking about lingerie.

A 6 hour, 35 minute Design Challenge

December 2022, Sarah Paull

Read the Case Study Here.

 As an avid sailor, I was kept up at night thinking about the release of the Mosasaur in Jurassic World: Dominion.

How could we feel safe on the water, while preserving a one of a kind back from extinction species?

I decided this would be a perfect opportunity for a design challenge:

The Goal was to make as much progress as possible designing a Mosasaur Tracking app in the amount of time it takes to watch all three Jurassic World Films.

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Game Design

Game Designer, Product Designer, UX Researcher, UX/UI Designer

Fall 2023, Sarah Paull

Learn more here.

Bestow is a social, augmented reality game for smartwatches designed to bring local communities together.
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Team Lead, Level Designer, Narrative Designer, Game Developer

Fall 2023, Sarah Paull

Learn more here.

Sweet Escape is puzzle game where players solve mazes and answer riddles to uncover the narrative.
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Game Design: Narrative Designer, Writer, UX/UI Designer

Winter/Spring 2023, Sarah Paull

See the Case Study Here

An experimental art game.

Break Free challenges players to break out of their shell and forge a healthier, happier lifestyle. 

The goal of this text based adventure is to go out into the real world and try new things, set new habits, build relationships, join communities, and discover what makes you happy.

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Costume Design, Fashion Design, Sewing, Modeling, Photography, and Drawing

2019 - 2022

© 2024 Sarah Paull

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